TheConceptBay
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TheConceptBay platform is currently in extremely early stages of development. New tools and features are to come! Notify of any bugs and feature suggestions on discord!

Child of Aether
Course Content:
  • [free]
    Welcome Message
  • [free]
    First Prototype: Game Maker Studio 2
  • Planning, Idea, Mechanics
  • Foliage Concepts
  • Level Assets / Concept Art
  • House Model
  • House Texturing #1
  • House Texturing #2
  • Import 3D Object to GM:S2
  • Player Movement, Environment
  • Fixing Artwork #1
  • Fixing Artwork #2
  • More Assets
  • Cursor Icons
  • Lighting and Coding
  • Fixing Objects
  • Crafting, Brews & Tonics: Concept Art #1
  • Crafting, Brews & Tonics: Concept Art #2
  • Crafting, Brews & Tonics: Concept Art #3
  • Entering the house
  • House Interior
  • Entering the House #2
  • Alchemy Interface
  • Creature Designs #1
  • Creature Designs #2
  • Second Prototype: Godot Engine
  • New Project, Basic camera Controls
  • Recreating UI and Player, Camera Limits.
  • Movement Code
  • Fixing and Migrating Assets
  • Torch Volumetric Effect
  • Inventory
  • Inventory #2
  • Ambient Animations & Lights From Windows
  • Lights from Windows #2
  • Player 8-direction 2D animation [2D Anim]
  • Player 8-direction 2D animation #2 [2D Anim]
  • Quest Builder Dashboard
  • Quest Builder
  • Quest builder: Quest Node
  • Quest builder: Quest Node #2
  • Quest builder: Quest Node #3
  • Quest builder: Quest Node #4
  • Quest builder: Loading / Saving Quests
  • Quest builder: Loading / Saving Quests #2
  • Quest builder: Loading / Saving Quests #3
  • Quest builder: Saving Quest Nodes
  • Quest builder: Items / Quest Markers Editor Tab
  • Quest builder: Items / Quest Markers Editor Tab #2
  • Quest builder: Items / Quest Markers Editor Tab #3
  • Quest builder: Items / Quest Markers Editor Tab #4
  • Quest builder: Items / Quest Markers Editor Tab #5
  • Quest builder: Quest Node: Quest Items
  • Quest builder: Quest Node: Quest Items #2
  • Quest builder: Quest Node: Quest Items #3
  • Quest builder: Saving/Loading Quest Data #1
  • Quest builder: Saving/Loading Quest Data #2
  • Quest builder: Saving/Loading Quest Data #3
  • Quest builder: Saving/Loading Quest Data #4
  • Quest builder: Quest Node: Additions
  • Quest builder: Quest Node: Additions #2
  • Back to Game Core
  • Tree Sprites
  • Tree Sprites #2
  • Interactive Open Label
  • Placeholder SFX: Footsteps, Berries, Doors
  • Inventory System
  • Harvested Tree Sprites, Item Icons
  • Inventory System #2
  • Inventory System #3
  • Amber Pickup SFX
  • Inventory System #4
  • Protagonist House Interior
  • Protagonist House Interior #2
  • Protagonist House Interior #3
  • Inventory & Chest Content Persistency
  • Crafting Benches Design
  • Crafting Benches Design #2
  • OST: Home Sweet Home
  • OST: Light Chords
  • OST: outside
  • OST: Gray Outside
  • OST: Gray Outside #2
  • Distillery Prop
  • Powder Press
  • Powder Press #2 Interact Label
  • Grinding Slab Bench UI
  • Grinding Slab Bench UI #2
  • Grinding Slab Bench Crafting Code
  • Grinding Slab Bench Crafting Code #2
  • Hooded Stranger NPC
  • Hooded Stranger NPC Rig
  • Dialogue System
  • Dialogue System #2
  • Dialogue System #3
  • Dialogue System #4
  • Dialogue System + Quest System
A spooky stylized 3D adventure game.