TheConceptBay
an error occured

TheConceptBay platform is currently in extremely early stages of development. New tools and features are to come! Notify of any bugs and feature suggestions on discord!

Witch of Endor
Course Content:
  • Character Sprites
  • Player Movement Code & Sprite Switching
  • More characters
  • Shooting
  • Weapon Selection, Shooting, Dust particles
  • Cauldron
  • Weapon Select UI
  • Purple Orbs, Cauldron Fire Particle
  • Health Bar
  • Vending Machine & Junk
  • Vending Machine UI
  • Item Pickups
  • Ammo Display UI
  • Environmental Props & Foliage
  • Cauldron Stat Upgrade UI
  • Cauldron Stat Upgrade UI #2
  • Totem Weapon Stat Upgrade
  • Totem Weapon Stat Upgrade #2
  • Totem Weapon Stat Upgrade #3
  • Showing Extra Stats
  • Main Menu
  • Cauldron Orb & Condition
  • Magazines
  • Tutorial Tomb Stones
  • Vending Machine Fabrication & More Tutorials
  • Ammo Dispenser
  • Undead Conquistador
  • Enemy State Machine
  • Enemy State Machine #2
  • Enemy State Machine #3
  • Cauldron Damaging Players
  • Intro Comic
  • Intro Comic #2
  • Intro Comic #3
  • Intro Comic #4
  • Intro Comic #5
  • Intro Comic #6
  • Main Menu Input Select
  • Intro Comic Animation
  • Intro Comic Animation #2
  • Intro Comic Animation #3
  • Rain & Raindrop Splashes
  • Intro Music Score & Talking Beep Sound
  • Intro Music Score #2
  • Intro Music Score #3
  • Intro Music Score #4
  • Action Music
  • Music Playback Handling
  • Shopping for some Audio Plugins
  • Shopping for some Audio Plugins #2
  • Making Sound Effects
  • Enemy AI
  • Implementing Sound Effects
  • Reloading and Leftover Bullets
  • More Shooting SFX code
  • Enemy Wave System
  • Enemy Wave System #2
  • Enemy Wave System #3
  • Enemy Wave System #4
  • Enemy Wave System #4 Ambient Music
  • A bunch of sound effects
  • Lightning and Thunder
  • Enemy Wave System #5
  • Cleaning house in Design Document
  • Enemy Bomb Throwing
  • Enemy Bomb Throwing #2
  • Enemy Bomb Throwing #3
  • Enemy Bomb Throwing #4
  • Additional Level and Ground Tiles
  • Enemy Sound Implementation
  • Stamina
  • Puddle Splish Splash Particle and Sounds
  • Wave Balancing
  • Weapon Recycler
  • Wave Balancing #2
  • Tutorial Labels
  • Enemy Wave System #6
  • Fake Quest Notification
  • Tutorial Undead Soldier
  • Undead Soldier Targeting Fixes and Refactoring Design Ideas
  • Undead Soldier Targeting Fixes #2
  • Enemy Variations.
  • Wave Controller Introducing Special Enemies
  • Wave Controller Introducing Special Enemies #2
  • Adding 3rd and 4th Player Sprites
  • Adding 3rd and 4th Player Sprites #2
  • Testing in HTML5
  • Skipping Intro
  • Testing in HTML5 #2