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VR Shoota
Course Content:
Starting with some music ideas
More Music Ideas
Further Music Ideas
Continued Music Ideas
Setting up VR project & VR Grabbing Guns
Setting up VR Pistol
Physics Grabbing
Fetching a gun remotely
Replacing temp mesh with VR Hand model
Redoing the Hand Code
Preventing Clipping for Hands
Adjusting Hand grabbing rigidity.
Pinching the Pistol Slide
Pistol Clip Grabbing.
Inserting the Clip
Pistol SFX and Clip Bullet Visibility
Pistol Bullet in Chamber Visibility
Pistol Various SFX
Spawning Physical Bullet Shells
Uzi
Player Joystick Movement
Security cyber-drone
Security cyber-drone #2
Security cyber-drone #3
Security cyber-drone #4
Security cyber-drone #5
Security cyber-drone #6
Security cyber-drone #7
Security cyber-drone #8
Security cyber-drone #9
Security cyber-drone #10
Security cyber-drone Looking at Player
Security cyber-drone Targeting Player
Back to Music: Fist conflict beat
Action Music
Inventory Weapon Slots
Fixing the Pistol
Depositing Uzis into Shoulder Slots
Arm Built-in Magazine Dispenser
Arm Built-in Magazine Dispenser #2
New player robot hand
P90
P90 #2
P90 #3
P90 #4
P90 Reloading
P90 fixes, Security Cyber-Drone Ragdoll
Security Cyber-Drone Ragdoll #2
Rogue Assault Music
More Action Music
Concealed Magazine Dispenser Improvement
Action Music Galore
Rolling the Cyber-drone sphere
Grabbing dispensed Magazines
Grab Indicator dots
P90 and Mag dispenser fixes
Vending Machine Review
P90 Magazine fixes
Hand alignment bug fixe
P90 reloading sounds
P90 Reloading advancements
New testing environment
Neon Sign & Light Baking tests
More Light Baking Experiments
Neon Sign Lighting
Testing Sandbox additions
Neon Sign UV Mapping & Texturing
Retro Pull Switch
Retro Pull Switch #2
Retro Pull Switch #3
Retro Pull Switch #4
Retro Pull Switch #5
Retro Pull Switch #6